M:tG card similarity search
3GU · Legendary Creature — Mutant Advisor
Vigilance, trample Whenever a creature you control deals combat damage to a player, draw a card if that creature has a +1/+1 counter on it. If it doesn't, put a +1/+1 counter on it. 4/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Bladegriff Prototype | 5 | Artifact Creature — Griffin | Flying Whenever Bladegriff Prototype deals combat damage to a player, destroy target nonland permanent of that player's choice that one of your opponents controls. 3/2 |
| Banquet Guests | XGW | Creature — Halfling Citizen | Affinity for Food (This spell costs {1} less to cast for each Food you control.) Trample Banquet Guests enters the battlefield with twice X +1/+1 counters on it. {2}, Sacrifice a Food: Banquet Guests gains indestructible until end of turn. 0/0 |
| Vault 87: Forced Evolution | 3GU | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Gain control of target non-Mutant creature for as long as you control Vault 87. II — Put a +1/+1 counter on target creature you control. It becomes a Mutant in addition to its other types. III — Draw cards equal to the greatest power among Mutants you control. |
| Ooze Flux | 3G | Enchantment | {1}{G}, Remove one or more +1/+1 counters from among creatures you control: Create an X/X green Ooze creature token, where X is the number of +1/+1 counters removed this way. |
| Cordial Vampire | BB | Creature — Vampire | Whenever Cordial Vampire or another creature dies, put a +1/+1 counter on each Vampire you control. 1/1 |
| Tyrite Sanctum | Land | {T}: Add {C}. {2}, {T}: Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it. {4}, {T}, Sacrifice Tyrite Sanctum: Put an indestructible counter on target God. | |
| The Omenkeel | 1U | Legendary Artifact — Vehicle | Whenever a Vehicle you control deals combat damage to a player, that player exiles that many cards from the top of their library. You may play lands from among those cards for as long as they remain exiled. Crew 1 3/3 |
| Enclave Elite | 2U | Creature — Merfolk Soldier | Multikicker {1}{U} (You may pay an additional {1}{U} any number of times as you cast this spell.) Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Enclave Elite enters the battlefield with a +1/+1 counter on it for each time it was kicked. 2/2 |
| Throw from the Saddle | 1G | Sorcery | Target creature you control gets +1/+1 until end of turn. Put a +1/+1 counter on it instead if it's a Mount. Then it deals damage equal to its power to target creature you don't control. |
| Obelisk Spider | 1BG | Creature — Spider | Reach Whenever Obelisk Spider deals combat damage to a creature, put a -1/-1 counter on that creature. Whenever you put one or more -1/-1 counters on a creature, each opponent loses 1 life and you gain 1 life. 1/4 |