Card Codex

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17 May 2024: Card library updated.

Mardu Runemark

2R · Enchantment — Aura

Enchant creature Enchanted creature gets +2/+2. Enchanted creature has first strike as long as you control a white or black permanent.

Similar cards

Color identity:
NameManaTypeText
Titanium Golem 5Artifact Creature — Golem {1}{W}: Titanium Golem gains first strike until end of turn. 3/3
Mystic Familiar 1WCreature — Bird Flying Threshold — As long as seven or more cards are in your graveyard, Mystic Familiar gets +1/+1 and has protection from black. 1/2
Pillar of War 3Artifact Creature — Golem Defender As long as Pillar of War is enchanted, it can attack as though it didn't have defender. 3/3
Kjeldoran Skycaptain 4WCreature — Human Soldier Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 2/2
Scrapyard Mongrel 3RCreature — Dog As long as you control an artifact, Scrapyard Mongrel gets +2/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) 3/3
Xathrid Slyblade 2BCreature — Human Assassin Hexproof (This creature can't be the target of spells or abilities your opponents control.) {3}{B}: Until end of turn, Xathrid Slyblade loses hexproof and gains first strike and deathtouch. (It deals combat damage before creatures without first strike. Any amount of damage it deals to a creature is enough to destroy it.) 2/1
Exava, Rakdos Blood Witch 2BRLegendary Creature — Human Cleric First strike, haste Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) Each other creature you control with a +1/+1 counter on it has haste. 3/3
Spirit Link WEnchantment — Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Whenever enchanted creature deals damage, you gain that much life.
Vampiric Link BEnchantment — Aura Enchant creature Whenever enchanted creature deals damage, you gain that much life.
Hero's Heirloom 2Artifact — Equipment Equipped creature gets +2/+1. As long as equipped creature is legendary, it has trample and haste. Equip {2}
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