Card Codex

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17 May 2024: Card library updated.

Mardu Runemark

2R · Enchantment — Aura

Enchant creature Enchanted creature gets +2/+2. Enchanted creature has first strike as long as you control a white or black permanent.

Similar cards

Color identity:
NameManaTypeText
Batterbone 2Artifact — Equipment Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 and has vigilance and lifelink. Equip {5}
Aqueous Form UEnchantment — Aura Enchant creature Enchanted creature can't be blocked. Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Raksha Golden Cub 5WWLegendary Creature — Cat Soldier Vigilance As long as Raksha Golden Cub is equipped, Cat creatures you control get +2/+2 and have double strike. 3/4
Stunning Strike 2UEnchantment — Aura Flash Enchant creature When Stunning Strike enters the battlefield, tap enchanted creature and remove it from combat. As long as enchanted creature isn't legendary, it doesn't untap during its controller's untap step.
Slaughter-Priest of Mogis BRCreature — Minotaur Shaman Whenever you sacrifice a permanent, Slaughter-Priest of Mogis gets +2/+0 until end of turn. {2}, Sacrifice another creature or an enchantment: Slaughter-Priest of Mogis gains first strike until end of turn. 2/2
Tundra Wolves WCreature — Wolf First strike (This creature deals combat damage before creatures without first strike.) 1/1
Tightening Coils 1UEnchantment — Aura Enchant creature Enchanted creature gets -6/-0 and loses flying.
Lunarch Mantle 1WEnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has "{1}, Sacrifice a permanent: This creature gains flying until end of turn."
Gryff's Boon WEnchantment — Aura Enchant creature Enchanted creature gets +1/+0 and has flying. {3}{W}: Return Gryff's Boon from your graveyard to the battlefield attached to target creature. Activate only as a sorcery.
Paladin en-Vec 1WWCreature — Human Knight First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.) 2/2
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