Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Marhault Elsdragon

3RRG · Legendary Creature — Elf Warrior

Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.) 4/6

Similar cards

Color identity:
NameManaTypeText
Brighthearth Banneret 1RCreature — Elemental Warrior Elemental spells and Warrior spells you cast cost {1} less to cast. Reinforce 1—{1}{R} ({1}{R}, Discard this card: Put a +1/+1 counter on target creature.) 1/1
A-Goma Fada Vanguard 1RCreature — Human Warrior Whenever Goma Fada Vanguard attacks, target creature an opponent controls with power less than or equal to the number of Warriors and Equipment you control can't block this turn. 2/2
Viashino Fangtail 2RRCreature — Viashino Warrior {T}: Viashino Fangtail deals 1 damage to any target. 3/3
Squad Commander 3WCreature — Kor Warrior When Squad Commander enters the battlefield, create a 1/1 white Kor Warrior creature token for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn. 3/3
Akoum Boulderfoot 4RRCreature — Giant Warrior When Akoum Boulderfoot enters the battlefield, it deals 1 damage to any target. 4/5
A-Elven Bow GArtifact — Equipment When Elven Bow enters the battlefield, you may pay {1}. If you do, create a 1/1 green Elf Warrior creature token, then attach Elven Bow to it. Equipped creature gets +1/+2 and has reach. Equip {3}
Sabertooth Nishoba 4GWCreature — Cat Beast Warrior Trample, protection from blue and from red 5/5
Mercy Killing 2G/WInstant Target creature's controller sacrifices it, then creates X 1/1 green and white Elf Warrior creature tokens, where X is that creature's power.
Ashenmoor Gouger B/RB/RB/RCreature — Elemental Warrior Ashenmoor Gouger can't block. 4/4
Viscerid Deepwalker 4UCreature — Homarid Warrior {U}: Viscerid Deepwalker gets +1/+0 until end of turn. Suspend 4—{U} (Rather than cast this card from your hand, you may pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 2/3
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