Card Codex

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17 May 2024: Card library updated.

Mark for Death

3R · Sorcery

Target creature an opponent controls blocks this turn if able. Untap that creature. Other creatures that player controls can't block this turn.

Similar cards

Color identity:
NameManaTypeText
Ambush Gigapede 4BBCreature — Insect Flash When Ambush Gigapede enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn. 6/2
Pygmy Kavu 3GCreature — Kavu When Pygmy Kavu enters the battlefield, draw a card for each black creature your opponents control. 1/2
Sleep 2UUSorcery Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.
Invasion Plans 2REnchantment All creatures block each combat if able. The attacking player chooses how each creature blocks each combat.
Ember Beast 2RCreature — Beast Ember Beast can't attack or block alone. 3/4
The Black Breath 2BSorcery Creatures your opponents control get -1/-1 until end of turn. The Ring tempts you.
Rhino- Creature — Rhino Whenever this creature blocks, Augment {3}{W} ({3}{W}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) +1/+4
Yellow Scarves Troops 1RCreature — Human Soldier Yellow Scarves Troops can't block. 2/2
Young Wei Recruits 1BCreature — Human Soldier Young Wei Recruits can't block. 2/2
Hot Pursuit 1REnchantment When Hot Pursuit enters the battlefield, suspect target creature an opponent controls. As long as Hot Pursuit remains on the battlefield, that creature is also goaded. At the beginning of combat on your turn, if two or more players have lost the game, gain control of all goaded and/or suspected creatures until end of turn. Untap them. They gain haste until end of turn.
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