Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mark of Asylum

1W · Enchantment

Prevent all noncombat damage that would be dealt to creatures you control.

Similar cards

Color identity:
NameManaTypeText
Sphinx of the Final Word 5UUCreature — Sphinx This spell can't be countered. Flying, hexproof Instant and sorcery spells you control can't be countered. 5/5
Thassa, God of the Sea 2ULegendary Enchantment Creature — God Indestructible As long as your devotion to blue is less than five, Thassa isn't a creature. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) At the beginning of your upkeep, scry 1. {1}{U}: Target creature you control can't be blocked this turn. 5/5
Vine Mare 2GGCreature — Elemental Horse Hexproof (This creature can't be the target of spells or abilities your opponents control.) Vine Mare can't be blocked by black creatures. 5/3
Stealth Mission 2USorcery Put two +1/+1 counters on target creature you control. That creature can't be blocked this turn.
Plasma Elemental 5UCreature — Elemental Plasma Elemental can't be blocked. 4/1
Furnace Brood 3RCreature — Elemental {R}: Target creature can't be regenerated this turn. 3/3
Thought Reflection 4UUUEnchantment If you would draw a card, draw two cards instead.
Always Watching 1WWEnchantment Nontoken creatures you control get +1/+1 and have vigilance.
Flowering of the White Tree WWLegendary Enchantment Legendary creatures you control get +2/+1 and have ward {1}. Nonlegendary creatures you control get +1/+1.
Tortoise Formation 3UInstant Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)
Page 138