M:tG card similarity search
1W · Enchantment
Prevent all noncombat damage that would be dealt to creatures you control.
Name | Mana | Type | Text |
---|---|---|---|
Fervent Charge | 1RWB | Enchantment | Whenever a creature you control attacks, it gets +2/+2 until end of turn. |
Marchesa, the Black Rose | 1UBR | Legendary Creature — Human Wizard | Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Other creatures you control have dethrone. Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step. 3/3 |
Dreadlight Monstrosity | 4UU | Creature — Crab Horror | Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) {3}{U}{U}: Dreadlight Monstrosity can't be blocked this turn. Activate only if you own a card in exile. 5/5 |
Tsabo Tavoc | 5BR | Legendary Creature — Phyrexian Horror | First strike, protection from legendary creatures {B}{B}, {T}: Destroy target legendary creature. It can't be regenerated. 7/4 |
Searing Blaze | RR | Instant | Searing Blaze deals 1 damage to target player or planeswalker and 1 damage to target creature that player or that planeswalker's controller controls. Landfall — If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player or planeswalker and 3 damage to that creature instead. |
Glory Bearers | 3W | Enchantment Creature — Human Cleric | Whenever another creature you control attacks, it gets +0/+1 until end of turn. 3/4 |
Dance of Shadows | 3BB | Sorcery — Arcane | Creatures you control get +1/+0 and gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.) |
Riphook Raider | Creature — Werewolf | Riphook Raider can't be blocked by creatures with power 2 or less. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/4 | |
Kukemssa Pirates | 3U | Creature — Human Pirate | Whenever Kukemssa Pirates attacks and isn't blocked, you may gain control of target artifact defending player controls. If you do, Kukemssa Pirates assigns no combat damage this turn. 2/2 |
Sakiko, Mother of Summer | 4GG | Legendary Creature — Snake Shaman | Whenever a creature you control deals combat damage to a player, add that much {G}. Until end of turn, you don't lose this mana as steps and phases end. 3/3 |