Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mark of Asylum

1W · Enchantment

Prevent all noncombat damage that would be dealt to creatures you control.

Similar cards

Color identity:
NameManaTypeText
Teleport UUUInstant Cast this spell only during the declare attackers step. Target creature can't be blocked this turn.
Fortify 2WInstant Choose one — • Creatures you control get +2/+0 until end of turn. • Creatures you control get +0/+2 until end of turn.
Cleric of the Forward Order 1WCreature — Human Cleric When Cleric of the Forward Order enters the battlefield, you gain 2 life for each creature you control named Cleric of the Forward Order. 2/2
Rampaging Ferocidon 2RCreature — Dinosaur Menace Players can't gain life. Whenever another creature enters the battlefield, Rampaging Ferocidon deals 1 damage to that creature's controller. 3/3
Excogitator Sphinx 2UUCreature — Sphinx Detective Flying Whenever one or more creatures you control deal combat damage to a player, investigate. {1}, Sacrifice a Clue: Seek an instant or sorcery card. 4/4
Start Your Engines 3RSorcery Vehicles you control become artifact creatures until end of turn. Creatures you control get +2/+0 until end of turn.
Orochi Soul-Reaver 5BCreature — Snake Ninja Rogue Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever one or more creatures you control deal combat damage to a player, create a Treasure token and manifest the top card of that player's library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) 5/4
Angel of Vitality 2WCreature — Angel Flying If you would gain life, you gain that much life plus 1 instead. Angel of Vitality gets +2/+2 as long as you have 25 or more life. 2/2
Angelic Guardian 4WWCreature — Angel Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever one or more creatures you control attack, they gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) 5/5
Charge Across the Araba 4WInstant — Arcane Sweep — Return any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way.
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