M:tG card similarity search
R · Enchantment — Aura
Enchant creature Enchanted creature has haste. At the beginning of the end step, return Mark of Fury to its owner's hand.
| Name | Mana | Type | Text |
|---|---|---|---|
| Convulsing Licid | 2R | Creature — Licid | {R}, {T}: Convulsing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {R} to end this effect. Enchanted creature can't block. 2/2 |
| Repeal | XU | Instant | Return target nonland permanent with mana value X to its owner's hand. Draw a card. |
| God-Pharaoh's Statue | 6 | Legendary Artifact | Spells your opponents cast cost {2} more to cast. At the beginning of your end step, each opponent loses 1 life. |
| Staying Power | 2W | Enchantment | "Until end of turn" and "this turn" effects don't end. |
| Call for Unity | 3WW | Enchantment | Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a unity counter on Call for Unity. Creatures you control get +1/+1 for each unity counter on Call for Unity. |
| Grounded | 1G | Enchantment — Aura | Enchant creature Enchanted creature loses flying. |
| Calming Licid | 2W | Creature — Licid | {W}, {T}: Calming Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect. Enchanted creature can't attack. 2/2 |
| Airtight Alibi | 2G | Enchantment — Aura | Flash Enchant creature When Airtight Alibi enters the battlefield, untap enchanted creature. It gains hexproof until end of turn. If it's suspected, it's no longer suspected. Enchanted creature gets +2/+2 and can't become suspected. |
| Wrangler of the Damned | 3WU | Creature — Human Soldier | Flash At the beginning of your end step, if you haven't cast a spell from your hand this turn, create a 2/2 white Spirit creature token with flying. 1/4 |
| Chulane, Teller of Tales | 2GWU | Legendary Creature — Human Druid | Vigilance Whenever you cast a creature spell, draw a card, then you may put a land card from your hand onto the battlefield. {3}, {T}: Return target creature you control to its owner's hand. 2/4 |