M:tG card similarity search
2R · Sorcery
Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and {T} this turn.)
Name | Mana | Type | Text |
---|---|---|---|
Deepcavern Imp | 2B | Creature — Imp Rebel | Flying, haste Echo—Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) 2/2 |
Reptilian Reflection | 2R | Enchantment | Whenever you cycle a card, you may have Reptilian Reflection become a 5/4 Dinosaur creature with trample and haste in addition to its other types until end of turn. |
Violent Outburst | 1RG | Instant | Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Creatures you control get +1/+0 until end of turn. |
Oakhame Ranger | G/WG/WG/WG/W | Creature — Elf Knight Ranger | {T}: Creatures you control get +1/+1 until end of turn. 2/2 |
Rakshasa Vizier | 2BGU | Creature — Demon | Whenever one or more cards are put into exile from your graveyard, put that many +1/+1 counters on Rakshasa Vizier. 4/4 |
Aerial Guide | 2U | Creature — Drake | Flying Whenever Aerial Guide attacks, another target attacking creature gains flying until end of turn. 2/2 |
Lord of the Ulvenwald | Creature — Werewolf | Other Wolves and Werewolves you control get +1/+1. Whenever Lord of the Ulvenwald attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/3 | |
Forgotten Harvest | 1G | Enchantment | At the beginning of your upkeep, you may exile a land card from your graveyard. If you do, put a +1/+1 counter on target creature. |
Golgari Grave-Troll | 4G | Creature — Troll Skeleton | Golgari Grave-Troll enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard. {1}, Remove a +1/+1 counter from Golgari Grave-Troll: Regenerate Golgari Grave-Troll. Dredge 6 (If you would draw a card, you may mill six cards instead. If you do, return this card from your graveyard to your hand.) 0/0 |
Nantuko Mentor | 2G | Creature — Insect Druid | {2}{G}, {T}: Target creature gets +X/+X until end of turn, where X is that creature's power. 1/1 |