Card Codex

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17 May 2024: Card library updated.

Mark of Mutiny

2R · Sorcery

Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and {T} this turn.)

Similar cards

Color identity:
NameManaTypeText
Heart Sliver 1RCreature — Sliver All Sliver creatures have haste. 1/1
Reflex Sliver 3GCreature — Sliver All Sliver creatures have haste. 2/2
Predator, Flagship 5Legendary Artifact {2}: Target creature gains flying until end of turn. {5}, {T}: Destroy target creature with flying.
Wormwood Treefolk 3GGCreature — Treefolk {G}{G}: Wormwood Treefolk gains forestwalk until end of turn and deals 2 damage to you. (It can't be blocked as long as defending player controls a Forest.) {B}{B}: Wormwood Treefolk gains swampwalk until end of turn and deals 2 damage to you. (It can't be blocked as long as defending player controls a Swamp.) 4/4
Authority 1WSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn.
Masterful Ninja 2BCreature — Troll Ninja Haste Reveal Masterful Ninja from your hand: Masterful Ninja is on the battlefield and in your hand until end of turn. {1}{B}: Masterful Ninja gets +1/+1 until end of turn. 1/1
Karvanista, Loyal Lupari 4GLegendary Creature — Alien Dog Soldier Vigilance, trample, haste Whenever Karvanista attacks, put a +1/+1 counter on each Human you control. 5/5
A-Steadfast Unicorn WCreature — Unicorn {4}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. Activate only during your turn. 1/2
Steadfast Unicorn WCreature — Unicorn {3}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. Activate only during your turn. 1/2
Demoralize 2RInstant All creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.) Threshold — If seven or more cards are in your graveyard, creatures can't block this turn.
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