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17 May 2024: Card library updated.

Mark of Sakiko

1G · Enchantment — Aura

Enchant creature Enchanted creature has "Whenever this creature deals combat damage to a player, add that much {G}. Until end of turn, you don't lose this mana as steps and phases end."

Similar cards

Color identity:
NameManaTypeText
Mantle of Leadership 1WEnchantment — Aura Flash (You may cast this spell any time you could cast an instant.) Enchant creature Whenever a creature enters the battlefield, enchanted creature gets +2/+2 until end of turn.
Frenzied Rage 1REnchantment — Aura Enchant creature Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.)
Giant Spectacle 1REnchantment — Aura Enchant creature Enchanted creature gets +2/+1 and has menace.
Madcap Skills 1REnchantment — Aura Enchant creature Enchanted creature gets +3/+0 and has menace.
Untamed Hunger 2BEnchantment — Aura Enchant creature Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.)
Shield of the Oversoul 2G/WEnchantment — Aura Enchant creature As long as enchanted creature is green, it gets +1/+1 and has indestructible. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) As long as enchanted creature is white, it gets +1/+1 and has flying.
Norn's Decree 2WEnchantment Whenever one or more creatures an opponent controls deal combat damage to you, that opponent gets a poison counter. Whenever a player attacks, if one or more players being attacked are poisoned, the attacking player draws a card.
Goro-Goro and Satoru UBRLegendary Creature — Goblin Human Whenever one or more creatures you control that entered the battlefield this turn deal combat damage to a player, create a 5/5 red Dragon Spirit creature token with flying. {1}{R}: Creatures you control gain haste until end of turn. 3/4
Agility 1REnchantment — Aura Enchant creature Enchanted creature gets +1/+1 and has flanking. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Crystal Carapace 3GEnchantment — Aura Enchant creature Enchanted creature gets +3/+3 and has ward {2}. Cycling {2} ({2}, Discard this card: Draw a card.)
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