M:tG card similarity search
2B · Enchantment — Aura
Enchant creature You control enchanted creature. At the beginning of the end step, if you control no Demons, sacrifice Mark of the Oni.
Name | Mana | Type | Text |
---|---|---|---|
Avacynian Missionaries | 3W | Creature — Human Cleric | At the beginning of your end step, if Avacynian Missionaries is equipped, transform it. 3/3 |
Insubordination | BB | Enchantment — Aura | Enchant creature At the beginning of the end step of enchanted creature's controller, Insubordination deals 2 damage to that player unless that creature attacked this turn. |
Brooding Saurian | 2GG | Creature — Lizard | At the beginning of each end step, each player gains control of all nontoken permanents they own. 4/4 |
Aggression | 2R | Enchantment — Aura | Enchant non-Wall creature Enchanted creature has first strike and trample. At the beginning of the end step of enchanted creature's controller, destroy that creature if it didn't attack this turn. |
See Red | 1R | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+1 and has first strike. At the beginning of your end step, if you didn't attack with a creature this turn, sacrifice See Red. |
Enchanter's Bane | 1R | Enchantment | At the beginning of your end step, target enchantment deals damage equal to its mana value to its controller unless that player sacrifices it. |
Skizzik | 3R | Creature — Elemental | Kicker {R} (You may pay an additional {R} as you cast this spell.) Trample, haste At the beginning of the end step, if Skizzik wasn't kicked, sacrifice it. 5/3 |
Lathnu Hellion | 2R | Creature — Hellion | Haste When Lathnu Hellion enters the battlefield, you get {E}{E} (two energy counters). At the beginning of your end step, sacrifice Lathnu Hellion unless you pay {E}{E}. 4/4 |
Nettlevine Blight | 4BB | Enchantment — Aura | Enchant creature or land Enchanted permanent has "At the beginning of your end step, sacrifice this permanent and attach Nettlevine Blight to a creature or land you control." |
Dress Down | 1U | Enchantment | Flash When Dress Down enters the battlefield, draw a card. Creatures lose all abilities. At the beginning of the end step, sacrifice Dress Down. |