Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Marked by Honor

3W · Enchantment — Aura

Enchant creature Enchanted creature gets +2/+2 and has vigilance. (Attacking doesn't cause it to tap.)

Similar cards

Color identity:
NameManaTypeText
Boon of Boseiju 1GInstant Target creature gets +X/+X until end of turn, where X is the greatest mana value among permanents you control. Untap it.
Eldrazi Aggressor 2RCreature — Eldrazi Drone Devoid (This card has no color.) Eldrazi Aggressor has haste as long as you control another colorless creature. 2/3
Kargan Dragonrider 1RCreature — Human Warrior As long as you control a Dragon, Kargan Dragonrider has flying. (It can't be blocked except by creatures with flying or reach.) 2/2
Chainflail Centipede 2BArtifact Creature — Equipment Insect Whenever Chainflail Centipede or equipped creature attacks, it gets +2/+0 until end of turn. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 2/2
Dragon's Rage Channeler RCreature — Human Shaman Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Delirium — As long as there are four or more card types among cards in your graveyard, Dragon's Rage Channeler gets +2/+2, has flying, and attacks each combat if able. 1/1
Unchained Berserker 1RCreature — Human Berserker Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.) Unchained Berserker gets +2/+0 as long as it's attacking. 1/1
Slayer's Plate 3Artifact — Equipment Equipped creature gets +4/+2. Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying. Equip {3}
Beastmaster Ascension 2GEnchantment Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension. As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.
Ghor-Clan Rampager 2RGCreature — Beast Trample Bloodrush — {R}{G}, Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn. 4/4
Skarrg Goliath 6GGCreature — Beast Trample Bloodrush — {5}{G}{G}, Discard Skarrg Goliath: Target attacking creature gets +9/+9 and gains trample until end of turn. 9/9
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