Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Market

2U · Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.) Draw two cards, then discard two cards.

Similar cards

Color identity:
NameManaTypeText
Bazaar Trademage 2UCreature — Human Wizard Flying When Bazaar Trademage enters the battlefield, draw two cards, then discard three cards. 3/4
Tragic Lesson 2UInstant Draw two cards. Then discard a card unless you return a land you control to its owner's hand.
Skull Prophet BGCreature — Human Druid {T}: Add {B} or {G}. {T}: Mill two cards. 3/1
Arm-Mounted Anchor 3Artifact — Equipment Equipped creature gets +2/+2 and has menace. Whenever equipped creature deals combat damage to a player, draw two cards. Then discard two cards unless you discard a Pirate card. Equip {2}. This ability costs {2} less to activate if you have one or fewer cards in hand.
Dementia Bat 4BCreature — Phyrexian Bat Flying {4}{B}, Sacrifice Dementia Bat: Target player discards two cards. 2/2
Seasoned Pyromancer 1RRCreature — Human Shaman When Seasoned Pyromancer enters the battlefield, discard two cards, then draw two cards. For each nonland card discarded this way, create a 1/1 red Elemental creature token. {3}{R}{R}, Exile Seasoned Pyromancer from your graveyard: Create two 1/1 red Elemental creature tokens. 2/2
Consecrated Sphinx 4UUCreature — Sphinx Flying Whenever an opponent draws a card, you may draw two cards. 4/6
Compulsive Research 2USorcery Target player draws three cards. Then that player discards two cards unless they discard a land card.
Clockwork Fox 3Artifact Creature — Fox When Clockwork Fox leaves the battlefield, you draw two cards and each opponent draws a card. 3/2
Careful Consideration 2UUInstant Target player draws four cards, then discards three cards. If you cast this spell during your main phase, instead that player draws four cards, then discards two cards.
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