Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Market

2U · Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.) Draw two cards, then discard two cards.

Similar cards

Color identity:
NameManaTypeText
Rampaging Werewolf Creature — Werewolf At the beginning of each upkeep, if a player cast two or more spells last turn, transform Rampaging Werewolf. 6/4
Howlpack of Estwald Creature — Werewolf At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack of Estwald. 4/6
Archon of the Triumvirate 5WUCreature — Archon Flying Whenever Archon of the Triumvirate attacks, detain up to two target nonland permanents your opponents control. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.) 4/5
Wandering Champion 1WCreature — Human Monk Whenever Wandering Champion deals combat damage to a player, if you control a blue or red permanent, you may discard a card. If you do, draw a card. 3/1
Tainted Pact 1BInstant Exile the top card of your library. You may put that card into your hand unless it has the same name as another card exiled this way. Repeat this process until you put a card into your hand or you exile two cards with the same name, whichever comes first.
Empty the Warrens 3RSorcery Create two 1/1 red Goblin creature tokens. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Fugue 3BBSorcery Target player discards three cards.
Three Tragedies 3BBSorcery — Arcane Target player discards three cards.
Krark's Other Thumb 2Legendary Artifact If you would roll a die, instead roll two of those dice and ignore one of those results.
Norn's Wellspring 1WArtifact Whenever a creature you control dies, scry 1 and put an oil counter on Norn's Wellspring. {1}, {T}, Remove two oil counters from Norn's Wellspring: Draw a card.
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