M:tG card similarity search
2U · Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.) Draw two cards, then discard two cards.
Name | Mana | Type | Text |
---|---|---|---|
Senate Guildmage | WU | Creature — Human Wizard | {W}, {T}: You gain 2 life. {U}, {T}: Draw a card, then discard a card. 2/2 |
Souvenir T-Shirt | 3 | Artifact — Equipment | Gear Up, sponsored by Wizards of the Coast — As Souvenir T-Shirt enters the battlefield, roll two six-sided dice. For each Magic-branded item you're wearing, roll an additional six-sided die. Choose two of those results. Equipped creature gets +X/+Y, where X is the first chosen result and Y is the second. Equip {4} |
Beat a Path | 2R | Sorcery — Adventure | Up to two target creatures can't block this turn. (Then exile this card. You may cast the creature later from exile.) |
Mind Sludge | 4B | Sorcery | Target player discards a card for each Swamp you control. |
Sail into the West | 2GU | Instant | Will of the council — Starting with you, each player votes for return or embark. If return gets more votes, each player returns up to two cards from their graveyard to their hand, then you exile Sail into the West. If embark gets more votes or the vote is tied, each player may discard their hand and draw seven cards. |
Kyren Flamewright | Creature — Goblin Spellshaper | {2}{R}, {T}, Discard a card: Create two 1/1 blue and red Elemental creature tokens. Creatures you control get +1/+0 and gain haste until end of turn. 3/3 | |
Vaultbreaker | 3R | Creature — Orc Rogue | Whenever Vaultbreaker attacks, you may discard a card. If you do, draw a card. Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 4/2 |
Arcane Denial | 1U | Instant | Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep. |
Chain of Smog | 1B | Sorcery | Target player discards two cards. That player may copy this spell and may choose a new target for that copy. |
Heightened Awareness | 3UU | Enchantment | As Heightened Awareness enters the battlefield, discard your hand. At the beginning of your draw step, draw an additional card. |