Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Market

2U · Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.) Draw two cards, then discard two cards.

Similar cards

Color identity:
NameManaTypeText
Into the Night 3RSorcery It becomes night. Discard any number of cards, then draw that many cards plus one.
Raving Visionary 1UCreature — Merfolk Wizard {U}, {T}: Draw a card, then discard a card. Delirium — {2}{U}, {T}: Draw a card. Activate only if there are four or more card types among cards in your graveyard. 1/1
Cloud of Faeries 1UCreature — Faerie Flying When Cloud of Faeries enters the battlefield, untap up to two lands. Cycling {2} ({2}, Discard this card: Draw a card.) 1/1
Azusa, Lost but Seeking 2GLegendary Creature — Human Monk You may play two additional lands on each of your turns. 1/2
Gwaihir the Windlord 4WULegendary Creature — Bird Noble This spell costs {2} less to cast as long as you've drawn two or more cards this turn. Flying, vigilance Other Birds you control have vigilance. 4/4
Rivals' Duel 3RSorcery Choose two target creatures that share no creature types. Those creatures fight each other. (Each deals damage equal to its power to the other.)
Sleight of Hand USorcery Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Twinstrike 3BRInstant Twinstrike deals 2 damage to each of two target creatures. Hellbent — Destroy those creatures instead if you have no cards in hand.
Sight Beyond Sight 3USorcery Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Volatile Wanderglyph 1RArtifact Creature — Golem Whenever Volatile Wanderglyph becomes tapped, you may discard a card. If you do, draw a card. 2/2
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