Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Markov Patrician

2B · Creature — Vampire

Lifelink (Damage dealt by this creature also causes you to gain that much life.) 3/1

Similar cards

Color identity:
NameManaTypeText
Throatseeker 2BCreature — Vampire Ninja Unblocked attacking Ninjas you control have lifelink. 3/2
Alert Heedbonder 1G/WG/WCreature — Human Scout Vigilance At the beginning of your end step, you gain 1 life for each creature you control with vigilance. 2/4
Preacher of the Schism 2BCreature — Vampire Cleric Deathtouch Whenever Preacher of the Schism attacks the player with the most life or tied for most life, create a 1/1 white Vampire creature token with lifelink. Whenever Preacher of the Schism attacks while you have the most life or are tied for most life, you draw a card and you lose 1 life. 2/4
Zamriel, Seraph of Steel 2WWLegendary Creature — Angel Flying As long as it's your turn, equipped creatures you control have indestructible. 3/4
Winged Coatl 1GUCreature — Snake Flash (You may cast this spell any time you could cast an instant.) Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 1/1
Lukamina, Hawk Form 2GWLegendary Creature — Bird Druid Flying, lifelink When Lukamina, Hawk Form dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped. 4/4
Skyhunter Skirmisher 1WWCreature — Cat Knight Flying, double strike 1/1
Majestic Myriarch 4GCreature — Chimera Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control. At the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. */*
Arrogant Vampire 3BBCreature — Vampire Flying 4/3
Steadfast Guard WWCreature — Human Rebel Vigilance (Attacking doesn't cause this creature to tap.) 2/2
Page 41