Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Markov Warlord

5R · Creature — Vampire Warrior

Haste When Markov Warlord enters the battlefield, up to two target creatures can't block this turn. 4/4

Similar cards

Color identity:
NameManaTypeText
Daring Saboteur 1UCreature — Human Pirate {2}{U}: Daring Saboteur can't be blocked this turn. Whenever Daring Saboteur deals combat damage to a player, you may draw a card. If you do, discard a card. 2/1
Delif's Cube 1Artifact {2}, {T}: This turn, when target creature you control attacks and isn't blocked, it assigns no combat damage this turn and you put a cube counter on Delif's Cube. {2}, Remove a cube counter from Delif's Cube: Regenerate target creature.
Pharika's Disciple 3GCreature — Centaur Warrior Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) 2/3
Timely Hordemate 3WCreature — Human Warrior Raid — When Timely Hordemate enters the battlefield, if you attacked this turn, return target creature card with mana value 2 or less from your graveyard to the battlefield. 3/2
Niblis of the Mist 2WCreature — Spirit Flying When Niblis of the Mist enters the battlefield, you may tap target creature. 2/1
Bonds of Faith 1WEnchantment — Aura Enchant creature Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block.
Hunter of Eyeblights 3BBCreature — Elf Assassin When Hunter of Eyeblights enters the battlefield, put a +1/+1 counter on target creature you don't control. {2}{B}, {T}: Destroy target creature with a counter on it. 3/3
Giant Turtle 1GGCreature — Turtle Giant Turtle can't attack if it attacked during your last turn. 2/4
Skinthinner 1BCreature — Zombie Morph {3}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Skinthinner is turned face up, destroy target nonblack creature. It can't be regenerated. 2/1
You Come to a River 1UInstant Choose one — • Fight the Current — Return target nonland permanent to its owner's hand. • Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn.
Page 178