Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Maro's Gone Nuts

GG · Enchantment

Double any effect that doubles. (It quadruples.)

Similar cards

Color identity:
NameManaTypeText
Wilson, Bear Comrade 1GLegendary Creature — Bear Warrior Reach, trample Ward {2} Specialize {4} 2/2
Sickle Ripper 1BCreature — Elemental Warrior Wither (This deals damage to creatures in the form of -1/-1 counters.) 2/1
Smoldering Butcher 3BCreature — Elemental Warrior Wither (This deals damage to creatures in the form of -1/-1 counters.) 4/2
Boon Reflection 4WEnchantment If you would gain life, you gain twice that much life instead.
Gloomshrieker 1BGEnchantment Creature — Cat Beast Menace (This creature can't be blocked except by two or more creatures.) When Gloomshrieker enters the battlefield, return target permanent card from your graveyard to your hand. If Gloomshrieker would die, exile it instead. 2/1
Sokenzan Bruiser 4RCreature — Ogre Warrior Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) 3/3
Lightwalker 1WCreature — Human Warrior Lightwalker has flying as long as it has a +1/+1 counter on it. 2/1
Polymorphous Rush 2UInstant Strive — This spell costs {1}{U} more to cast for each target beyond the first. Choose a creature on the battlefield. Any number of target creatures you control each become a copy of that creature until end of turn.
Nefarious Lich BBBBEnchantment If damage would be dealt to you, exile that many cards from your graveyard instead. If you can't, you lose the game. If you would gain life, draw that many cards instead. When Nefarious Lich leaves the battlefield, you lose the game.
Shield of the Avatar 1Artifact — Equipment If a source would deal damage to equipped creature, prevent X of that damage, where X is the number of creatures you control. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
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