M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Khenra Eternal | 1B | Creature — Zombie Jackal Warrior | Afflict 1 (Whenever this creature becomes blocked, defending player loses 1 life.) 2/2 |
Bonehoard Dracosaur | 3RR | Creature — Dinosaur Dragon | Flying, first strike At the beginning of your upkeep, exile the top two cards of your library. You may play them this turn. If you exiled a land card this way, create a 3/1 red Dinosaur creature token. If you exiled a nonland card this way, create a Treasure token. 5/5 |
Flensermite | 1B | Creature — Phyrexian Gremlin | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) 1/1 |
Mercenaries | 3W | Creature — Human Mercenary | {3}: The next time Mercenaries would deal damage to you this turn, prevent that damage. Any player may activate this ability. 3/3 |
Serpent-Blade Assailant | 2G | Creature — Elf Warrior | Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Deathtouch 2/1 |
Rodeo Pyromancers | 3R | Creature — Human Mercenary | Whenever you cast your first spell each turn, add {R}{R}. 3/4 |
Revenge | 4WB | Sorcery | Double your life total. Target opponent loses half their life, rounded up. |
Village Survivors | 4G | Creature — Human | Vigilance Fateful hour — As long as you have 5 or less life, other creatures you control have vigilance. 4/5 |
Goblin Glory Chaser | R | Creature — Goblin Warrior | Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) As long as Goblin Glory Chaser is renowned, it has menace. (It can't be blocked except by two or more creatures.) 1/1 |
Twinferno | 1R | Instant | Choose one — * When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. * Target creature you control gains double strike until end of turn. |