M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Flying Carpet | 4 | Artifact | {2}, {T}: Target creature gains flying until end of turn. |
Jump | U | Instant | Target creature gains flying until end of turn. |
Zephyr Charge | 1U | Enchantment | {1}{U}: Target creature gains flying until end of turn. |
Angel of the Dawn | 4W | Creature — Angel | Flying When Angel of the Dawn enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. 3/3 |
Leonin Armorguard | 2GW | Creature — Cat Soldier | When Leonin Armorguard enters the battlefield, creatures you control get +1/+1 until end of turn. 3/3 |
Warmonger's Chariot | 2 | Artifact — Equipment | Equipped creature gets +2/+2. As long as equipped creature has defender, it can attack as though it didn't have defender. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
Enormous Energy Blade | 2B | Artifact — Equipment | Equipped creature gets +4/+0. Whenever Enormous Energy Blade becomes attached to a creature, tap that creature. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Henchfiend of Ukor | 3R | Creature — Ogre | Haste Echo {1}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {B/R}: Henchfiend of Ukor gets +1/+0 until end of turn. 3/2 |
Dragon Mantle | R | Enchantment — Aura | Enchant creature When Dragon Mantle enters the battlefield, draw a card. Enchanted creature has "{R}: This creature gets +1/+0 until end of turn." |
Faerie Noble | 2G | Creature — Faerie Noble | Flying Other Faerie creatures you control get +0/+1. {T}: Other Faerie creatures you control get +1/+0 until end of turn. 1/2 |