Card Codex

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17 May 2024: Card library updated.

Marsh Goblins

BR · Creature — Goblin

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 1/1

Similar cards

Color identity:
NameManaTypeText
Hazerider Drake 2WUCreature — Drake Flying, protection from red 2/3
Goblin Caves 1RREnchantment — Aura Enchant land As long as enchanted land is a basic Mountain, Goblin creatures get +0/+2.
Dralnu's Crusade 1BREnchantment All Goblins get +1/+1. All Goblins are black and are Zombies in addition to their other creature types.
Goblin Battle Jester 3RCreature — Goblin Whenever you cast a red spell, target creature can't block this turn. 2/2
Vulshok Refugee 1RRCreature — Human Warrior Protection from red 3/2
Kuldotha Rebirth RSorcery As an additional cost to cast this spell, sacrifice an artifact. Create three 1/1 red Goblin creature tokens.
Goblin Burrows Land {T}: Add {C}. {1}{R}, {T}: Target Goblin creature gets +2/+0 until end of turn.
Freewind Falcon 1WCreature — Bird Flying, protection from red 1/1
Tuktuk the Explorer 2RLegendary Creature — Goblin Haste When Tuktuk the Explorer dies, create Tuktuk the Returned, a legendary 5/5 colorless Goblin Golem artifact creature token. 1/1
Goblin Diplomats 1RCreature — Goblin {T}: Each creature attacks this turn if able. 2/1
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