Card Codex

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17 May 2024: Card library updated.

Marsh Hulk

4BB · Creature — Zombie Ogre

Megamorph {6}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) 4/6

Similar cards

Color identity:
NameManaTypeText
Grave Bramble 1GGCreature — Plant Defender, protection from Zombies 3/4
Graveyard Marshal BBCreature — Zombie Soldier {2}{B}, Exile a creature card from your graveyard: Create a tapped 2/2 black Zombie creature token. 3/2
Cemetery Reaper 1BBCreature — Zombie Other Zombie creatures you control get +1/+1. {2}{B}, {T}: Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token. 2/2
Dreadhorde Twins 3RCreature — Zombie Jackal Warrior When Dreadhorde Twins enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have trample. 2/2
Ratadrabik of Urborg 2WBLegendary Creature — Zombie Wizard Vigilance, ward {2} Other Zombies you control have vigilance. Whenever another legendary creature you control dies, create a token that's a copy of that creature, except it's not legendary and it's a 2/2 black Zombie in addition to its other colors and types. 3/3
Lurching Rotbeast 3BCreature — Zombie Beast Cycling {B} ({B}, Discard this card: Draw a card.) 4/2
Doomed Dissenter 1BCreature — Human When Doomed Dissenter dies, create a 2/2 black Zombie creature token. 1/1
Open the Graves 3BBEnchantment Whenever a nontoken creature you control dies, create a 2/2 black Zombie creature token.
Zombie Musher 3BSnow Creature — Zombie Snow landwalk (This creature can't be blocked as long as defending player controls a snow land.) {S}: Regenerate Zombie Musher. ({S} can be paid with one mana from a snow source.) 2/3
Drowned 1UCreature — Zombie {B}: Regenerate Drowned. 1/1
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