Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Marsh Hulk

4BB · Creature — Zombie Ogre

Megamorph {6}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) 4/6

Similar cards

Color identity:
NameManaTypeText
Base Camp Land Base Camp enters the battlefield tapped. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Cleric, Rogue, Warrior, or Wizard spell or to activate an ability of a Cleric, Rogue, Warrior, or Wizard.
Ashen Ghoul 3BCreature — Zombie Haste {B}: Return Ashen Ghoul from your graveyard to the battlefield. Activate only during your upkeep and only if three or more creature cards are above Ashen Ghoul. 3/1
Gravebane Zombie 3BCreature — Zombie If Gravebane Zombie would die, put Gravebane Zombie on top of its owner's library instead. 3/2
Pestilent Cauldron 2BArtifact {T}, Discard a card: Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." {1}, {T}: Each opponent mills cards equal to the amount of life you gained this turn. {4}, {T}: Exile four target cards from a single graveyard. Draw a card.
Dread Warlock 1BBCreature — Human Wizard Warlock Dread Warlock can't be blocked except by black creatures. 2/2
Mardu Woe-Reaper WCreature — Human Warrior Whenever Mardu Woe-Reaper or another Warrior enters the battlefield under your control, you may exile target creature card from a graveyard. If you do, you gain 1 life. 2/1
Spawning Pool Land Spawning Pool enters the battlefield tapped. {T}: Add {B}. {1}{B}: Spawning Pool becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Crypt of Agadeem Land Crypt of Agadeem enters the battlefield tapped. {T}: Add {B}. {2}, {T}: Add {B} for each black creature card in your graveyard.
Hurloon Shaman 1RRCreature — Minotaur Shaman When Hurloon Shaman dies, each player sacrifices a land. 2/3
Krovikan Vampire 3BBCreature — Vampire At the beginning of each end step, if a creature dealt damage by Krovikan Vampire this turn died, put that card onto the battlefield under your control. Sacrifice it when you lose control of Krovikan Vampire. 3/3
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