M:tG card similarity search
1W · Creature — Kor Scout
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 2/1
Name | Mana | Type | Text |
---|---|---|---|
Case of the Shattered Pact | 2 | Enchantment — Case | When this Case enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle. To solve — There are five colors among permanents you control. (If unsolved, solve at the beginning of your end step.) Solved — At the beginning of combat on your turn, target creature you control gains flying, double strike, and vigilance until end of turn. |
Kazandu Blademaster | WW | Creature — Human Soldier Ally | First strike, vigilance Whenever Kazandu Blademaster or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Kazandu Blademaster. 1/1 |
Affa Protector | 2W | Creature — Human Soldier Ally | Vigilance 1/4 |
Bishop's Soldier | 1W | Creature — Vampire Soldier | Lifelink 2/2 |
Vampire Champion | 3B | Creature — Vampire Soldier | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 3/3 |
Hearthfire Hobgoblin | R/WR/WR/W | Creature — Goblin Soldier | Double strike 2/2 |
Lost Leonin | 1W | Creature — Phyrexian Cat Soldier | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) 2/1 |
Marisi's Twinclaws | 2R/WG | Creature — Cat Warrior | Double strike 2/4 |
Aeronaut Cavalry | 4W | Creature — Human Soldier | Flying When Aeronaut Cavalry enters the battlefield, put a +1/+1 counter on another target Soldier you control. 3/4 |
Wei Scout | 1B | Creature — Human Soldier Scout | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) 1/1 |