Card Codex

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17 May 2024: Card library updated.

Marshaling the Troops

1G · Sorcery

Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.

Similar cards

Color identity:
NameManaTypeText
Juju Bubble 1Artifact Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When you play a card, sacrifice Juju Bubble. {2}: You gain 1 life.
Warmth 1WEnchantment Whenever an opponent casts a red spell, you gain 2 life.
Specter of the Fens 3BCreature — Specter Flying {5}{B}: Target opponent loses 2 life and you gain 2 life. 2/3
Mudslide 2REnchantment Creatures without flying don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped creatures without flying they control and pay {2} for each creature chosen this way. If the player does, untap those creatures.
Sand Squid 3UCreature — Squid Beast Islandwalk (This creature can't be blocked as long as defending player controls an Island.) You may choose not to untap Sand Squid during your untap step. {T}: Tap target creature. That creature doesn't untap during its controller's untap step for as long as Sand Squid remains tapped. 2/2
Moonlit Wake 2WEnchantment Whenever a creature dies, you gain 1 life.
Lampad of Death's Vigil 1BEnchantment Creature — Nymph {1}, Sacrifice a creature: Each opponent loses 1 life and you gain 1 life. 1/3
Loxodon Mystic 3WWCreature — Elephant Cleric {W}, {T}: Tap target creature. 3/3
Sol'kanar the Swamp King 2UBRLegendary Creature — Demon Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Whenever a player casts a black spell, you gain 1 life. 5/5
Armistice 2WEnchantment {3}{W}{W}: You draw a card and target opponent gains 3 life.
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