M:tG card similarity search
2W · Enchantment
Sacrifice a creature: The next time a source of your choice would deal damage to any target this turn, prevent that damage.
| Name | Mana | Type | Text |
|---|---|---|---|
| Scarland Thrinax | BRG | Creature — Lizard | Sacrifice a creature: Put a +1/+1 counter on Scarland Thrinax. 2/2 |
| Vorpal Sword | B | Artifact — Equipment | Equipped creature gets +2/+0 and has deathtouch. {5}{B}{B}{B}: Until end of turn, Vorpal Sword gains "Whenever equipped creature deals combat damage to a player, that player loses the game." Equip {B}{B} |
| Myth Unbound | 2G | Enchantment | Your commander costs {1} less to cast for each time it's been cast from the command zone this game. Whenever your commander is put into the command zone from anywhere, draw a card. |
| Wizard's Lightning | 2R | Instant | This spell costs {2} less to cast if you control a Wizard. Wizard's Lightning deals 3 damage to any target. |
| Curse of Stalked Prey | 1R | Enchantment — Aura Curse | Enchant player Whenever a creature deals combat damage to enchanted player, put a +1/+1 counter on that creature. |
| Order of Succession | 3U | Sorcery | Choose left or right. Starting with you and proceeding in the chosen direction, each player chooses a creature controlled by the next player in that direction. Each player gains control of the creature they chose. |
| Piece It Together | U | Sorcery | Starting intensity 1 Draw a card. If Piece It Together's intensity is 4, instead take an extra turn after this one. Cards you own named Piece It Together intensify by 1. |
| Soulcoil Viper | 2B | Creature — Snake | {B}, {T}, Sacrifice Soulcoil Viper: Return target creature card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.) 2/3 |
| Selfless Samurai | 1W | Creature — Fox Samurai | Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn. Sacrifice Selfless Samurai: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 2/2 |
| Cathar Commando | 1W | Creature — Human Soldier | Flash {1}, Sacrifice Cathar Commando: Destroy target artifact or enchantment. 3/1 |