Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Martyr's Cry

WW · Sorcery

Exile all white creatures. For each creature exiled this way, its controller draws a card.

Similar cards

Color identity:
NameManaTypeText
Gallantry 1WInstant Target blocking creature gets +4/+4 until end of turn. Draw a card.
Puresight Merrow W/UW/UCreature — Merfolk Wizard {W/U}, {Q}: Look at the top card of your library. You may exile that card. ({Q} is the untap symbol.) 2/2
Intellect Devourer 3BCreature — Horror Devour Intellect — When Intellect Devourer enters the battlefield, each opponent exiles a card from their hand until Intellect Devourer leaves the battlefield. Body Thief — You may play lands and cast spells from among cards exiled with Intellect Devourer. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it. 2/4
Infernal Reckoning BInstant Exile target colorless creature. You gain life equal to its power.
Bonded Fetch 2UCreature — Homunculus Defender, haste {T}: Draw a card, then discard a card. 0/2
Cyclical Evolution 3GGSorcery Target creature gets +3/+3 until end of turn. Exile Cyclical Evolution with three time counters on it. Suspend 3—{2}{G} (Rather than cast this card from your hand, you may pay {2}{G} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Might of the Old Ways 1GInstant Target creature gets +2/+2 until end of turn. Coven — Then if you control three or more creatures with different powers, draw a card.
Sunbird Effigy Artifact Creature — Bird Construct Flying, vigilance, haste Sunbird Effigy's power and toughness are each equal to the number of colors among the exiled cards used to craft it. {T}: For each color among the exiled cards used to craft Sunbird Effigy, add one mana of that color. */*
Goblin Picker 1RCreature — Goblin {R}, {T}, Discard a card: Draw a card. 2/2
Chronomancer 1BArtifact Creature — Necron Wizard Flying Atomic Transmutation — {1}, {T}, Sacrifice another artifact: Draw a card. Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 1/1
Page 137