M:tG card similarity search
WW · Sorcery
Exile all white creatures. For each creature exiled this way, its controller draws a card.
Name | Mana | Type | Text |
---|---|---|---|
The Binding of the Titans | 1G | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Each player mills three cards. II — Exile up to two target cards from graveyards. For each creature card exiled this way, you gain 1 life. III — Return target creature or land card from your graveyard to your hand. |
Ghostly Flicker | 2U | Instant | Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control. |
Improbable Alliance | UR | Enchantment | Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying. {4}{U}{R}: Draw a card, then discard a card. |
Xira Arien | BRG | Legendary Creature — Insect Wizard | Flying {B}{R}{G}, {T}: Target player draws a card. 1/2 |
Shorecrasher Elemental | UUU | Creature — Elemental | {U}: Exile Shorecrasher Elemental, then return it to the battlefield face down under its owner's control. {1}: Shorecrasher Elemental gets +1/-1 or -1/+1 until end of turn. Megamorph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) 3/3 |
Oread of Mountain's Blaze | 1R | Enchantment Creature — Nymph | {2}{R}, Discard a card: Draw a card. 1/3 |
Distant Memories | 2UU | Sorcery | Search your library for a card, exile it, then shuffle. Any opponent may have you put that card into your hand. If no player does, you draw three cards. |
Beck | GU | Sorcery | Whenever a creature enters the battlefield this turn, you may draw a card. Fuse (You may cast one or both halves of this card from your hand.) |
Secret Plans | GU | Enchantment | Face-down creatures you control get +0/+1. Whenever a permanent you control is turned face up, draw a card. |
Visions of Beyond | U | Instant | Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead. |