Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Martyred Rusalka

W · Creature — Spirit

{W}, Sacrifice a creature: Target creature can't attack this turn. 1/1

Similar cards

Color identity:
NameManaTypeText
Drekavac 1BCreature — Beast When Drekavac enters the battlefield, sacrifice it unless you discard a noncreature card. 3/3
Tyrant Guard X2GCreature — Tyranid Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Shieldwall — Sacrifice Tyrant Guard: Creatures you control with counters on them gain hexproof and indestructible until end of turn. 3/3
Martial Impetus 2WEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, each other creature that's attacking one of your opponents gets +1/+1 until end of turn.
Oxidize GInstant Destroy target artifact. It can't be regenerated.
Sadistic Hypnotist 3BBCreature — Human Minion Sacrifice a creature: Target player discards two cards. Activate only as a sorcery. 2/2
Sorcerer's Broom 2Artifact Creature — Spirit Whenever you sacrifice another permanent, you may pay {3}. If you do, create a token that's a copy of Sorcerer's Broom. 2/1
Kithkin Daggerdare 1GCreature — Kithkin Soldier {G}, {T}: Target attacking creature gets +2/+2 until end of turn. 1/1
Moonhold 2R/WInstant Target player can't play lands this turn if {R} was spent to cast this spell and can't cast creature spells this turn if {W} was spent to cast this spell. (Do both if {R}{W} was spent.)
Cloudsteel Kirin 2WArtifact Creature — Equipment Kirin Flying Equipped creature has flying and "You can't lose the game and your opponents can't win the game." Reconfigure {5} ({5}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 3/2
Family's Favor 2GEnchantment Whenever you attack, put a shield counter on target attacking creature. Until end of turn, it gains "Whenever this creature deals combat damage to a player, remove a shield counter from it. If you do, draw a card." (If a creature with a shield counter on it would be dealt damage or destroyed, remove a shield counter from it instead.)
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