M:tG card similarity search
2WB · Enchantment
Pay 2 life: Prevent the next 1 damage that would be dealt to target creature this turn.
Name | Mana | Type | Text |
---|---|---|---|
Joyous Respite | 3G | Sorcery — Arcane | You gain 1 life for each land you control. |
Spirit of Malevolence | 1B | Creature — Spirit | When Spirit of Malevolence dies, each opponent loses 1 life and you gain 1 life. 2/1 |
Crossway Troublemakers | 5B | Creature — Vampire | Attacking Vampires you control have deathtouch and lifelink. Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card. 5/5 |
Rest in Peace | 1W | Enchantment | When Rest in Peace enters the battlefield, exile all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead. |
Warmth | 1W | Enchantment | Whenever an opponent casts a red spell, you gain 2 life. |
Yawgmoth, Thran Physician | 2BB | Legendary Creature — Human Cleric | Protection from Humans Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card. {B}{B}, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 2/4 |
Impact Resonance | 1R | Instant | Impact Resonance deals X damage divided as you choose among any number of target creatures, where X is the greatest amount of damage dealt by a source to a permanent or player this turn. |
Bumper Cars | Artifact — Attraction | Visit — Target creature must be blocked this turn if able. | |
Mowu, Loyal Companion | 3G | Legendary Creature — Dog | Vigilance, trample If one or more +1/+1 counters would be put on Mowu, Loyal Companion, that many plus one +1/+1 counters are put on it instead. 3/3 |
Vile Consumption | 1UB | Enchantment | All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1 life." |