Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mary O'Kill

5B/R · Legendary Creature — Human Villain

{1}{B/R}: Switch a Killbot or Mary O'Kill in your hand with one on the battlefield. (If a creature is tapped, the switched creature is tapped. The same is true for untapped, attacking, blocking, enchanted, equipped, and targeted. Any counters on a creature are on the switched creature instead.) 5/5

Similar cards

Color identity:
NameManaTypeText
Shatter Assumptions 1BBSorcery Choose one — • Target opponent reveals their hand and discards all colorless nonland cards. • Target opponent reveals their hand and discards all multicolored cards.
Colossal Skyturtle 4GGUEnchantment Creature — Turtle Flying, ward {2} Channel — {2}{G}, Discard Colossal Skyturtle: Return target card from your graveyard to your hand. Channel — {1}{U}, Discard Colossal Skyturtle: Return target creature to its owner's hand. 6/5
Euroakus 4GGLegendary Creature — Treefolk Wizard When Euroakus enters the battlefield, create a number of 1/1 blue Human Wizard creature tokens equal to the number of differently named lands you control. {4}{G}{U}: Draw a card for each Wizard you control. They each get +1/+1 until end of turn for each card in your hand. 6/6
Outcaster Greenblade 2GCreature — Human Mercenary When Outcaster Greenblade enters the battlefield, search your library for a basic land card or a Desert card, reveal it, put it into your hand, then shuffle. Outcaster Greenblade gets +1/+1 for each Desert you control. 1/2
Rix Maadi Reveler 1RCreature — Human Shaman Spectacle {2}{B}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) When Rix Maadi Reveler enters the battlefield, discard a card, then draw a card. If Rix Maadi Reveler's spectacle cost was paid, instead discard your hand, then draw three cards. 2/2
Spinewoods Paladin 4GCreature — Human Knight Trample When Spinewoods Paladin enters the battlefield, you gain 3 life. Plot {3}{G} (You may pay {3}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 5/4
Cultivator's Caravan 3Artifact — Vehicle {T}: Add one mana of any color. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 5/5
Azorius Chancery Land Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{U}.
Boros Garrison Land Boros Garrison enters the battlefield tapped. When Boros Garrison enters the battlefield, return a land you control to its owner's hand. {T}: Add {R}{W}.
Dimir Aqueduct Land Dimir Aqueduct enters the battlefield tapped. When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand. {T}: Add {U}{B}.
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