M:tG card similarity search
2W · Legendary Creature — Human Advisor
Flash Tapped creatures you control can block as though they were untapped. 2/1
Name | Mana | Type | Text |
---|---|---|---|
Plumes of Peace | 1WU | Enchantment — Aura | Enchant creature Enchanted creature doesn't untap during its controller's untap step. Forecast — {W}{U}, Reveal Plumes of Peace from your hand: Tap target creature. (Activate only during your upkeep and only once each turn.) |
Ancestor's Prophet | 4W | Creature — Human Cleric | Tap five untapped Clerics you control: You gain 10 life. 1/5 |
Preacher | 1WW | Creature — Human Cleric | You may choose not to untap Preacher during your untap step. {T}: For as long as Preacher remains tapped, gain control of target creature of an opponent's choice they control. 1/1 |
Lost in the Maze | XUU | Enchantment | Flash When Lost in the Maze enters the battlefield, tap X target creatures. Put a stun counter on each of those creatures you don't control. (If a permanent with a stun counter would become untapped, remove one from it instead.) Tapped creatures you control have hexproof. |
Arbalest Elite | 2WW | Creature — Human Archer | {2}{W}, {T}: Arbalest Elite deals 3 damage to target attacking or blocking creature. Arbalest Elite doesn't untap during your next untap step. 2/3 |
Shipbreaker Kraken | 4UU | Creature — Kraken | {6}{U}{U}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.) When Shipbreaker Kraken becomes monstrous, tap up to four target creatures. Those creatures don't untap during their controllers' untap steps for as long as you control Shipbreaker Kraken. 6/6 |
Time of Ice | 3U | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Tap target creature an opponent controls. It doesn't untap during its controller's untap step for as long as you control Time of Ice. III — Return all tapped creatures to their owners' hands. |
Ashnod's Battle Gear | 2 | Artifact | You may choose not to untap Ashnod's Battle Gear during your untap step. {2}, {T}: Target creature you control gets +2/-2 for as long as Ashnod's Battle Gear remains tapped. |
Kor Hookmaster | 2W | Creature — Kor Soldier | When Kor Hookmaster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. 2/2 |
Thousand Moons Infantry | 2W | Creature — Human Soldier | Untap Thousand Moons Infantry during each other player's untap step. 2/4 |