Card Codex

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17 May 2024: Card library updated.

Mask of Avacyn

2 · Artifact — Equipment

Equipped creature gets +1/+2 and has hexproof. (It can't be the target of spells or abilities your opponents control.) Equip {3}

Similar cards

Color identity:
NameManaTypeText
Shield Mate WCreature — Human Soldier Sacrifice Shield Mate: Target creature gets +0/+4 until end of turn. 1/1
Anaba Ancestor 1RCreature — Minotaur Spirit {T}: Another target Minotaur creature gets +1/+1 until end of turn. 1/1
Argentum Armor 6Artifact — Equipment Equipped creature gets +6/+6. Whenever equipped creature attacks, destroy target permanent. Equip {6}
Griffin Guide 2WEnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has flying. When enchanted creature dies, create a 2/2 white Griffin creature token with flying.
Slayers' Stronghold Land {T}: Add {C}. {R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.
Chorus of Might 3GInstant Until end of turn, target creature gets +1/+1 for each creature you control and gains trample.
Child of Thorns GCreature — Spirit Sacrifice Child of Thorns: Target creature gets +1/+1 until end of turn. 1/1
Enthusiastic Study 2RInstant Target creature gets +3/+1 and gains trample until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Distemper of the Blood 1RSorcery Target creature gets +2/+2 and gains trample until end of turn. Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Awaken the Bear 2GInstant Target creature gets +3/+3 and gains trample until end of turn.
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