M:tG card similarity search
2 · Artifact
At the beginning of each player's upkeep, if there are four or more basic land types among lands that player controls, Mask of Intolerance deals 3 damage to that player.
Name | Mana | Type | Text |
---|---|---|---|
Omnath, Locus of the Roil | 1GUR | Legendary Creature — Elemental | When Omnath, Locus of the Roil enters the battlefield, it deals damage to any target equal to the number of Elementals you control. Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on target Elemental you control. If you control eight or more lands, draw a card. 3/3 |
Cloistered Youth | 1W | Creature — Human | At the beginning of your upkeep, you may transform Cloistered Youth. 1/1 |
Hazy Homunculus | 1U | Creature — Homunculus Illusion | Hazy Homunculus can't be blocked as long as defending player controls an untapped land. 1/1 |
Gilt-Leaf Archdruid | 3GG | Creature — Elf Druid | Whenever you cast a Druid spell, you may draw a card. Tap seven untapped Druids you control: Gain control of all lands target player controls. 3/3 |
Coalhauler Swine | 4RR | Creature — Boar Beast | Whenever Coalhauler Swine is dealt damage, it deals that much damage to each player. 4/4 |
Reflections of Littjara | 4U | Enchantment | As Reflections of Littjara enters the battlefield, choose a creature type. Whenever you cast a spell of the chosen type, copy that spell. (A copy of a permanent spell becomes a token.) |
Divebomber Griffin | 3WW | Creature — Griffin | Flying {T}, Sacrifice Divebomber Griffin: It deals 3 damage to target attacking or blocking creature. 3/2 |
Lucid Dreams | 3UU | Sorcery | Draw X cards, where X is the number of card types among cards in your graveyard. |
Stensia Uprising | 2RR | Enchantment | At the beginning of your end step, create a 1/1 red Human creature token. Then if you control exactly thirteen permanents, you may sacrifice Stensia Uprising. When you do, it deals 7 damage to any target. |
Runaway Growth | 3G | Enchantment — Aura | Starting intensity 1 Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional amount of {G} equal to Runaway Growth's intensity. Then Runaway Growth intensifies by 1. |