Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mask of the Mimic

U · Instant

As an additional cost to cast this spell, sacrifice a creature. Search your library for a card with the same name as target nontoken creature, put that card onto the battlefield, then shuffle.

Similar cards

Color identity:
NameManaTypeText
Grim Wanderer 1BCreature — Goblin Warlock Flash Tragic Backstory — Cast this spell only if a creature died this turn. 5/3
Armored Skyhunter 3WCreature — Cat Knight Flying Whenever Armored Skyhunter attacks, look at the top six cards of your library. You may put an Aura or Equipment card from among them onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control. Put the rest of those cards on the bottom of your library in a random order. 3/3
Carnage Altar 2Artifact {3}, Sacrifice a creature: Draw a card.
Phyrexian Vault 3Artifact {2}, {T}, Sacrifice a creature: Draw a card.
Weathered Runestone 2Artifact Nonland permanent cards in graveyards and libraries can't enter the battlefield. Players can't cast spells from graveyards or libraries.
Drana, the Last Bloodchief 3BBLegendary Creature — Vampire Cleric Flying Whenever Drana, the Last Bloodchief attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types. 4/4
Accursed Centaur BCreature — Zombie Centaur When Accursed Centaur enters the battlefield, sacrifice a creature. 2/2
Oriss, Samite Guardian 1WWLegendary Creature — Human Cleric {T}: Prevent all damage that would be dealt to target creature this turn. Grandeur — Discard another card named Oriss, Samite Guardian: Target player can't cast spells this turn, and creatures that player controls can't attack this turn. 1/3
Illusory Angel 2UCreature — Angel Illusion Cast this spell only if you've cast another spell this turn. Flying 4/4
Savior of Ollenbock 1WWCreature — Human Soldier Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever Savior of Ollenbock trains, exile up to one other target creature from the battlefield or creature card from a graveyard. When Savior of Ollenbock leaves the battlefield, put the exiled cards onto the battlefield under their owners' control. 1/2
Page 152