Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mass Appeal

2U · Sorcery

Draw a card for each Human you control.

Similar cards

Color identity:
NameManaTypeText
Take Inventory 1USorcery Draw a card, then draw cards equal to the number of cards named Take Inventory in your graveyard.
Fugitive Druid 3GCreature — Human Druid Whenever Fugitive Druid becomes the target of an Aura spell, you draw a card. 3/2
Military Intelligence 1UEnchantment Whenever you attack with two or more creatures, draw a card.
Quicksmith Genius 2RCreature — Human Artificer Whenever an artifact enters the battlefield under your control, you may discard a card. If you do, draw a card. 3/2
Teferi's Tutelage 2UEnchantment When Teferi's Tutelage enters the battlefield, draw a card, then discard a card. Whenever you draw a card, target opponent mills two cards. (They put the top two cards of their library into their graveyard.)
Rose Noble 3ULegendary Creature — Human Ward {2} Whenever you cast a Doctor spell or creature spell with doctor's companion, draw a card. Doctor's companion (You can have two commanders if the other is the Doctor.) 2/3
Regal Force 4GGGCreature — Elemental When Regal Force enters the battlefield, draw a card for each green creature you control. 5/5
Massacre Girl, Known Killer 2BBLegendary Creature — Human Assassin Menace Creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.) Whenever a creature an opponent controls dies, if its toughness was less than 1, draw a card. 4/4
Glimpse of Freedom 1UInstant Draw a card. Escape—{2}{U}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Mnemonic Sphere 1UArtifact {1}{U}, Sacrifice Mnemonic Sphere: Draw two cards. Channel — {U}, Discard Mnemonic Sphere: Draw a card.
Page 25