Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mass Calcify

5WW · Sorcery

Destroy all nonwhite creatures.

Similar cards

Color identity:
NameManaTypeText
Benalish Marshal WWWCreature — Human Knight Other creatures you control get +1/+1. 3/3
Vorel of the Hull Clade 1GULegendary Creature — Human Merfolk {G}{U}, {T}: Double the number of each kind of counter on target artifact, creature, or land. 1/4
Power Fist 1GArtifact — Equipment Equipped creature has trample and "Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it." Equip {2}
Archangel of Strife 5WWCreature — Angel Flying As Archangel of Strife enters the battlefield, each player chooses war or peace. Creatures controlled by players who chose war get +3/+0. Creatures controlled by players who chose peace get +0/+3. 6/6
Dwarven Hammer 2RArtifact — Equipment When Dwarven Hammer enters the battlefield, you may pay {2}. If you do, create a 2/1 red Dwarf Berserker creature token, then attach Dwarven Hammer to it. Equipped creature gets +3/+0 and has trample. Equip {3}
Arctic Merfolk 1UCreature — Merfolk Kicker—Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you cast this spell.) If Arctic Merfolk was kicked, it enters the battlefield with a +1/+1 counter on it. 1/1
False Floor 4Artifact False Floor enters the battlefield tapped. Creatures enter the battlefield tapped. {2}, {T}, Exile False Floor: Exile all untapped creatures. Activate only as a sorcery.
Ohran Frostfang 3GGSnow Creature — Snake Attacking creatures you control have deathtouch. Whenever a creature you control deals combat damage to a player, draw a card. 2/6
Archon of Sun's Grace 2WWCreature — Archon Flying, lifelink Pegasus creatures you control have lifelink. Constellation — Whenever an enchantment enters the battlefield under your control, create a 2/2 white Pegasus creature token with flying. 3/4
Palace Guard 2WCreature — Human Soldier Palace Guard can block any number of creatures. 1/4
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