Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mass Hysteria

R · Enchantment

All creatures have haste.

Similar cards

Color identity:
NameManaTypeText
Primal Plasma 3UCreature — Elemental Shapeshifter As Primal Plasma enters the battlefield, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender. */*
Tolarian Entrancer 1UCreature — Human Wizard Whenever Tolarian Entrancer becomes blocked by a creature, gain control of that creature at end of combat. 1/1
Fleeting Reflection 1UInstant Target creature you control gains hexproof until end of turn. Untap that creature. Until end of turn, it becomes a copy of up to one other target creature.
Young Pyromancer 1RCreature — Human Shaman Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token. 2/1
Aggravated Assault 2REnchantment {3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.
Atalan Jackal 1RGCreature — Human Tyranid Scout Trample, haste Skilled Outrider — Whenever Atalan Jackal deals combat damage to a player, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. 2/2
Jolrael, Empress of Beasts 3GGLegendary Creature — Human Spellshaper {2}{G}, {T}, Discard two cards: All lands target player controls become 3/3 creatures until end of turn. They're still lands. 3/3
Abbey Gargoyles 2WWWCreature — Gargoyle Flying, protection from red 3/4
Wind Zendikon UEnchantment — Aura Enchant land Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land. When enchanted land dies, return that card to its owner's hand.
Sea Sprite 1UCreature — Faerie Flying, protection from red 1/1
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