Card Codex

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17 May 2024: Card library updated.

Mass Manipulation

XXUUUU · Sorcery

Gain control of X target creatures and/or planeswalkers.

Similar cards

Color identity:
NameManaTypeText
A-Fall of the Impostor GWEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Put a +1/+1 counter on up to one target creature. III — Exile a creature with the greatest power among creatures target opponent controls.
Fall of the Impostor 1GWEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Put a +1/+1 counter on up to one target creature. III — Exile a creature with the greatest power among creatures target opponent controls.
Giant Crab 4UCreature — Crab {U}: Giant Crab gains shroud until end of turn. (It can't be the target of spells or abilities.) 3/3
Zenith Seeker 3UCreature — Bird Wizard Flying Whenever you cycle or discard a card, target creature gains flying until end of turn. 2/2
Waxing Moon 1GInstant Transform up to one target Werewolf you control. Creatures you control gain trample until end of turn.
Slimy Dualleech 3BCreature — Leech At the beginning of combat on your turn, target creature you control with power 2 or less gets +1/+0 and gains deathtouch until end of turn. 2/4
Boon Reflection 4WEnchantment If you would gain life, you gain twice that much life instead.
Taken by Nightmares 2BBInstant Exile target creature. If you control an enchantment, scry 2.
Narnam Cobra 2Artifact Creature — Snake {G}: Narnam Cobra gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) 2/1
Akroan Mastiff 3WCreature — Dog {W}, {T}: Tap target creature. 2/2
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