Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mass Manipulation

XXUUUU · Sorcery

Gain control of X target creatures and/or planeswalkers.

Similar cards

Color identity:
NameManaTypeText
Delif's Cube 1Artifact {2}, {T}: This turn, when target creature you control attacks and isn't blocked, it assigns no combat damage this turn and you put a cube counter on Delif's Cube. {2}, Remove a cube counter from Delif's Cube: Regenerate target creature.
Staff of the Sun Magus 3Artifact Whenever you cast a white spell or a Plains enters the battlefield under your control, you gain 1 life.
Hew the Entwood 3RRSorcery Sacrifice any number of lands. Reveal the top X cards of your library, where X is the number of lands sacrificed this way. Choose any number of artifact and/or land cards revealed this way. Put all nonland cards chosen this way onto the battlefield, then put all land cards chosen this way onto the battlefield tapped, then put the rest on the bottom of your library in a random order.
Resourceful Return 1BSorcery Return target creature card from your graveyard to your hand. If you control an artifact, draw a card.
Burn Away 4RInstant Burn Away deals 6 damage to target creature. When that creature dies this turn, exile its controller's graveyard.
Clear Shot 2GInstant Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.
Ulrich's Kindred 2RCreature — Wolf Trample {3}{G}: Target attacking Wolf or Werewolf gains indestructible until end of turn. 3/2
Kindred Summons 5GGInstant Choose a creature type. Reveal cards from the top of your library until you reveal X creature cards of the chosen type, where X is the number of creatures you control of that type. Put those cards onto the battlefield, then shuffle the rest of the revealed cards into your library.
The Stasis Coffin 3Legendary Artifact {2}, {T}, Exile The Stasis Coffin: You gain protection from everything until your next turn.
Cleric of Life's Bond WBCreature — Vampire Cleric Whenever another Cleric enters the battlefield under your control, you gain 1 life. Whenever you gain life for the first time each turn, put a +1/+1 counter on Cleric of Life's Bond. 2/2
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