M:tG card similarity search
2BB · Sorcery
If an opponent controls a Plains and you control a Swamp, you may cast this spell without paying its mana cost. All creatures get -2/-2 until end of turn.
| Name | Mana | Type | Text |
|---|---|---|---|
| Makeshift Mauler | 3U | Creature — Zombie Horror | As an additional cost to cast this spell, exile a creature card from your graveyard. 4/5 |
| Exotic Curse | 2B | Enchantment — Aura | Enchant creature Domain — Enchanted creature gets -1/-1 for each basic land type among lands you control. |
| Launch Party | 3B | Instant | As an additional cost to cast this spell, sacrifice a creature. Destroy target creature. Its controller loses 2 life. |
| Retrieve Prey | 1G | Sorcery — Adventure | Exile target creature card from your graveyard. Until the end of your next turn, you may cast that card. (Then exile this card. You may cast the creature later from exile.) |
| Battlefield Thaumaturge | 1U | Creature — Human Wizard | Each instant and sorcery spell you cast costs {1} less to cast for each creature it targets. Heroic — Whenever you cast a spell that targets Battlefield Thaumaturge, Battlefield Thaumaturge gains hexproof until end of turn. 2/1 |
| Taigam, Sidisi's Hand | 3UB | Legendary Creature — Human Wizard | Skip your draw step. At the beginning of your upkeep, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. {B}, {T}, Exile X cards from your graveyard: Target creature gets -X/-X until end of turn. 3/4 |
| Magnify | G | Instant | All creatures get +1/+1 until end of turn. |
| Vizier of Many Faces | 2UU | Creature — Shapeshifter Cleric | You may have Vizier of Many Faces enter the battlefield as a copy of any creature on the battlefield, except if Vizier of Many Faces was embalmed, the token has no mana cost, it's white, and it's a Zombie in addition to its other types. Embalm {3}{U}{U} 0/0 |
| Bristling Hydra | 2GG | Creature — Hydra | When Bristling Hydra enters the battlefield, you get {E}{E}{E} (three energy counters). Pay {E}{E}{E}: Put a +1/+1 counter on Bristling Hydra. It gains hexproof until end of turn. 4/3 |
| Gryffwing Cavalry | 3W | Creature — Human Knight | Flying Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever Gryffwing Cavalry attacks, you may pay {1}{W}. If you do, target attacking creature without flying gains flying until end of turn. 2/2 |