M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Bartolomé del Presidio | WB | Legendary Creature — Vampire Knight | Sacrifice another creature or artifact: Put a +1/+1 counter on Bartolomé del Presidio. 2/1 |
Domri, Chaos Bringer | 2RG | Legendary Planeswalker — Domri | [+1]: Add {R} or {G}. If that mana is spent on a creature spell, it gains riot. (It enters the battlefield with your choice of a +1/+1 counter or haste.) [−3]: Look at the top four cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. [−8]: You get an emblem with "At the beginning of each end step, create a 4/4 red and green Beast creature token with trample." Loyalty 5 |
Tezzeret's Ambition | 3UU | Sorcery | Draw three cards. If you control no artifacts, discard a card. |
Final Parting | 3BB | Sorcery | Search your library for two cards. Put one into your hand and the other into your graveyard. Then shuffle. |
Vessel of Malignity | 1B | Enchantment | {1}{B}, Sacrifice Vessel of Malignity: Target opponent exiles two cards from their hand. Activate only as a sorcery. |
Hallowed Haunting | 2WW | Enchantment | As long as you control seven or more enchantments, creatures you control have flying and vigilance. Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with "This creature's power and toughness are each equal to the number of Spirits you control." |
Eyekite | 1U | Creature — Drake | Flying Eyekite gets +2/+0 as long as you've drawn two or more cards this turn. 1/2 |
Wreak Havoc | 2RG | Sorcery | This spell can't be countered. Destroy target artifact or land. |
Sphinx of the Chimes | 4UU | Creature — Sphinx | Flying Discard two nonland cards with the same name: Draw four cards. 5/6 |
Darksteel Juggernaut | 5 | Artifact Creature — Juggernaut | Indestructible Darksteel Juggernaut's power and toughness are each equal to the number of artifacts you control. Darksteel Juggernaut attacks each combat if able. */* |