Card Codex

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17 May 2024: Card library updated.

Master Apothecary

WWW · Creature — Human Cleric

Tap an untapped Cleric you control: Prevent the next 2 damage that would be dealt to any target this turn. 2/2

Similar cards

Color identity:
NameManaTypeText
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Metropolis Reformer 2WCreature — Angel Cleric Flying, vigilance You have hexproof. Whenever Metropolis Reformer is dealt damage, you gain that much life. 2/3
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Blood Cultist 1BRCreature — Human Wizard {T}: Blood Cultist deals 1 damage to target creature. Whenever a creature dealt damage by Blood Cultist this turn dies, put a +1/+1 counter on Blood Cultist. 1/1
Filthy Cur 1BCreature — Dog Whenever Filthy Cur is dealt damage, you lose that much life. 2/2
The Savant Hero Exile The Savant: Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps.
Initiate of Blood 3RCreature — Ogre Shaman {T}: Initiate of Blood deals 1 damage to target creature that was dealt damage this turn. When that creature dies this turn, flip Initiate of Blood. 2/2
Kor Hookmaster 2WCreature — Kor Soldier When Kor Hookmaster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. 2/2
Syphon Soul 2BSorcery Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way.
Restore the Peace 1WUInstant Return each creature that dealt damage this turn to its owner's hand.
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