Card Codex

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17 May 2024: Card library updated.

Master Apothecary

WWW · Creature — Human Cleric

Tap an untapped Cleric you control: Prevent the next 2 damage that would be dealt to any target this turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Cleric of Chill Depths 1UCreature — Merfolk Cleric Whenever Cleric of Chill Depths blocks a creature, that creature doesn't untap during its controller's next untap step. 1/3
Shinka Gatekeeper 2RCreature — Ogre Warrior Whenever Shinka Gatekeeper is dealt damage, it deals that much damage to you. 3/2
Ill-Tempered Loner 2RRCreature — Human Werewolf Whenever Ill-Tempered Loner is dealt damage, it deals that much damage to any target. {1}{R}: Ill-Tempered Loner gets +2/+0 until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 3/3
Servant of Nefarox 2BCreature — Human Cleric Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 3/1
High Priest of Penance WBCreature — Human Cleric Whenever High Priest of Penance is dealt damage, you may destroy target nonland permanent. 1/1
Vertigo Spawn 1UCreature — Illusion Defender Whenever Vertigo Spawn blocks a creature, tap that creature. That creature doesn't untap during its controller's next untap step. 0/3
Story Circle 1WWEnchantment As Story Circle enters the battlefield, choose a color. {W}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.
Stitched Mangler 2UCreature — Zombie Horror Stitched Mangler enters the battlefield tapped. When Stitched Mangler enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. 2/3
Brothers of Fire 1RRCreature — Human Shaman {1}{R}{R}: Brothers of Fire deals 1 damage to any target and 1 damage to you. 2/2
Klement, Tempest Acolyte 1RWLegendary Creature — Tiefling Cleric Double strike Whenever Klement, Tempest Acolyte is dealt damage, it deals that much damage to any target. 2/3
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