Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Master Symmetrist

2GG · Creature — Rhino Druid

Reach Whenever a creature you control with power equal to its toughness attacks, it gains trample until end of turn. 4/4

Similar cards

Color identity:
NameManaTypeText
Karsus Depthguard 2RCreature — Viashino Warrior Defender As long as Karsus Depthguard's power is 5 or greater, it can attack as though it didn't have defender. 4/3
Trusted Pegasus 2WCreature — Pegasus Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Trusted Pegasus attacks, target attacking creature without flying gains flying until end of turn. 2/2
Silverback Shaman 3GGCreature — Ape Shaman Trample When Silverback Shaman dies, draw a card. 5/4
Juggletron 2RArtifact Creature — Clown Robot Trample Whenever Juggletron attacks, you may put an art sticker on it. Juggletron gets +3/+0 for each item in its art that's not touching Juggletron, another item, or the card frame. 0/4
Thraben Militia Creature — Human Soldier Trample 5/4
Kheru Dreadmaw 4BCreature — Zombie Crocodile Defender {1}{G}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness. 4/4
Ankle Shanker 2RWBCreature — Goblin Berserker Haste Whenever Ankle Shanker attacks, creatures you control gain first strike and deathtouch until end of turn. 2/2
Advanced Hoverguard 3UCreature — Drone Flying {U}: Advanced Hoverguard gains shroud until end of turn. (It can't be the target of spells or abilities.) 2/2
Elvish Pathcutter 3GCreature — Elf Scout {2}{G}: Target Elf creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.) 1/2
Deadly Dancer Creature — Vampire Trample When this creature transforms into Deadly Dancer, add {R}{R}. Until end of turn, you don't lose this mana as steps and phases end. {R}{R}: Deadly Dancer and another target creature each get +1/+0 until end of turn. 3/3
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