Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Master Symmetrist

2GG · Creature — Rhino Druid

Reach Whenever a creature you control with power equal to its toughness attacks, it gains trample until end of turn. 4/4

Similar cards

Color identity:
NameManaTypeText
Battle Frenzy 2RInstant Green creatures you control get +1/+1 until end of turn. Nongreen creatures you control get +1/+0 until end of turn.
Gahiji, Honored One 2RGWLegendary Creature — Beast Whenever a creature attacks one of your opponents or a planeswalker an opponent controls, that creature gets +2/+0 until end of turn. 4/4
Barkhide Mauler 4GCreature — Beast Cycling {2} ({2}, Discard this card: Draw a card.) 4/4
Desert Cerodon 5RCreature — Beast Cycling {R} ({R}, Discard this card: Draw a card.) 6/4
Hundroog 6GCreature — Beast Cycling {3} ({3}, Discard this card: Draw a card.) 4/7
Ridge Rannet 5RRCreature — Beast Cycling {2} ({2}, Discard this card: Draw a card.) 6/4
Yoked Plowbeast 5WWCreature — Beast Cycling {2} ({2}, Discard this card: Draw a card.) 5/5
Prognostic Sphinx 3UUCreature — Sphinx Flying Discard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it. Whenever Prognostic Sphinx attacks, scry 3. 3/5
Shaman of the Great Hunt 3RCreature — Orc Shaman Haste Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on it. Ferocious — {2}{G/U}{G/U}: Draw a card for each creature you control with power 4 or greater. 4/2
Eaten by Piranhas 1UEnchantment — Aura Flash Enchant creature Enchanted creature loses all abilities and is a black Skeleton creature with base power and toughness 1/1. (It loses all other card types and creature types.)
Page 206