Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Master Warcraft

2R/WR/W · Instant

Cast this spell only before attackers are declared. You choose which creatures attack this turn. You choose which creatures block this turn and how those creatures block.

Similar cards

Color identity:
NameManaTypeText
Lure 1GGEnchantment — Aura Enchant creature All creatures able to block enchanted creature do so.
Ulamog's Crusher 8Creature — Eldrazi Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) Ulamog's Crusher attacks each combat if able. 8/8
Arboria 2GGWorld Enchantment Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn.
Burning Sun Cavalry 1RCreature — Human Knight Whenever Burning Sun Cavalry attacks or blocks while you control a Dinosaur, Burning Sun Cavalry gets +1/+1 until end of turn. 2/2
Trueheart Duelist 1WCreature — Human Warrior Trueheart Duelist can block an additional creature each combat. Embalm {2}{W} ({2}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Warrior with no mana cost. Embalm only as a sorcery.) 2/2
Rotting Giant 1BCreature — Zombie Giant Whenever Rotting Giant attacks or blocks, sacrifice it unless you exile a card from your graveyard. 3/3
Arcum's Whistle 3Artifact {3}, {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That player may pay {X}, where X is that mana value. If they don't pay, the creature attacks this turn if able, and at the beginning of the next end step, destroy it if it didn't attack this turn. Activate only before attackers are declared.
Siegebreaker Giant 3RRCreature — Giant Warrior Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) {3}{R}: Target creature can't block this turn. 6/3
Fallen Askari 1BCreature — Human Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Fallen Askari can't block. 2/2
Neyith of the Dire Hunt 2GGLegendary Creature — Human Warrior Whenever one or more creatures you control fight or become blocked, draw a card. At the beginning of combat on your turn, you may pay {2}{R/G}. If you do, double target creature's power until end of turn. That creature must be blocked this combat if able. ({R/G} can be paid with either {R} or {G}.) 3/3
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